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                COLORED LIGHTING — README
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AUTHOR / CREDIT
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This resource pack was created by: [MC_GamingYT / @MC_Gaming6917]
All lighting configuration, structure design, and
color mapping logic are original work.

Unauthorized redistribution, resale, or claiming
ownership of this pack or its systems is strictly
prohibited.

You may use this pack for personal gameplay,
showcases, or content creation with proper credit.

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OVERVIEW
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This is a custom lighting enhancement pack designed
for Vibrant Visuals (Bedrock Deferred Rendering).

It replaces and enhances in-game lighting behavior
through a full colored lighting system using:

- Point light color overrides
- Local lighting definitions
- Expanded vanilla light source coverage
- Stylized but consistent color grading

The goal is to improve visual atmosphere, and style.

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REQUIREMENTS
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• Minecraft Bedrock Edition
• Vibrant Visuals enabled (Deferred Rendering)
• PBR-capable device / supported GPU
• Resource pack enabled in world settings

Without Vibrant Visuals enabled, lighting changes
will not appear.

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DESIGN PHILOSOPHY
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This pack blends:

• Realistic light temperature behavior
• Stylized color enhancement

Each light source is tuned to feel distinct while
maintaining a consistent visual identity.

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NOTES
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• This pack does not modify block behavior
• Only visual lighting is affected
• Conflicts with other shaders may override effects
• Some lighting differences may vary by biome

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DISTRIBUTION TERMS
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You are NOT allowed to:

- Reupload this pack without credit
- Claim this work as your own
- Sell or monetize the pack
- Remove or alter credit sections

You ARE allowed to:

- Use it in personal worlds
- Record videos or streams using it
- Share with proper attribution

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SUMMARY
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A full colored lighting system designed to enhance
Minecraft Vibrant Visuals with immersive point light
and local lighting improvements.

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