//----------------------------Naming
Name Nb.Fz. [75mm]
ShortName NbFz

//----------------------------Visuals
RotateWheels True
Icon 44_PanzerIVF1
Model NFS.NeubaufahrzeugKrupp
Texture Skin_Vehicle_NeubaufahrzeugKrupp

//----------------------------Third Person Camera Distance
CameraDistance 7.5

//----------------------------Throttle
MaxThrottle 0.55
MaxNegativeThrottle 0.35
ClutchBrake 0.014

//----------------------------Steering modifiers
TurnLeftSpeed 0.22
TurnRightSpeed 0.22

//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0

//----------------------------Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5

//Bouncy bouncy
Bounciness 0.3

//If true, then all wheels will apply drive forces
//----------------------------Tank mode activate
Tank true
FourWheelDrive true

//----------------------------Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000

//----------------------------Inventory Slots
CargoSlots 20
ShellSlots 4
AllowAllAmmo false

//----------------------------Driver and passenger positions
Driver 0 27 0 -360 360 -10 22
RotatedDriverOffset -2 0 0
Passengers 2
Passenger 1 33 10 7 core -85 110 -5 12 44_Mg34 Front-Turret
GunOrigin 1 32 -22 7
Passenger 2 -18 10 -8 core 70 310 -5 12 44_Mg34 Rear-Turret
GunOrigin 2 -18 -22 -8

TurretOrigin 8 0 0


// X + 5 , -Y -20
//----------------------------Ammo
AddAmmo 44_MediumHEShell
AllowAllAmmo False
//Secondary gun
AddGun 25 29 6 turret 44_37mmCannon
ShootDelay 60
ShellDelay 168

VehicleGunReloadTick 40
ShootReloadSound Breach
//----------------------------Sounds
PlaceTimePrimary 80
StartSound TankIdle2
StartSoundLength 41
EngineSound Engine_MT_PzIV
EngineSoundLength 39
BackSoundLength 39
BackSound Engine_MT_PzIV
StartSoundRange 12
EngineSoundRange 50
BackSoundRange 25
PlaceSoundPrimary TankPlace
ReloadSoundSecondary Mg34Reload
ReloadTimeSecondary 100

ShootSoundPrimary Shoot_75mmDE
ShootSoundSecondary Shoot_37mm

//----------------------------Recipe
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 44_Medium_Tank_Turret 1 44_Vehicle_Seat
AddRecipeParts core 1 44_Medium_Tank_Chassis 1 44_Vehicle_Seat
AddRecipeParts leftTrack 1 44_Tank_Track
AddRecipeParts rightTrack 1 44_Tank_Track

AddRecipeParts frontalArmor 5 44_Reinforced_Plating
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray

//Health and collision

SetupPart core 1300 -47 -2 -20 85 38 40
SetupPart leftTrack 300 -47 -10 -27 99 22 10
SetupPart rightTrack 300 -47 -10 17 99 22 10

BulletDetection 2

//Size Multiplier; scales up the model
ModelScale 1
Description German Multi-Turreted Tank__75mm + 37mm Armament__Year Introduced : 1935 

//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto


//----------------------------Barrel

ShootParticlesPrimary largeexplode 0 0 0
ShootParticlesPrimary explode 1.5 0 0
ShootParticlesPrimary largesmoke 0.5 0 0.1
ShootParticlesPrimary largesmoke 0.5 0 -0.1
ShootParticlesPrimary largesmoke 0.5 0.06 0.06
ShootParticlesPrimary largesmoke 0.5 0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.1 0
ShootParticlesPrimary largesmoke 0.5 0.1 0
ShootParticlesPrimary cloud 0.05 0 0.2
ShootParticlesPrimary cloud 0.05 0 -0.2
ShootParticlesPrimary cloud 0.05 0.13 0.13
ShootParticlesPrimary cloud 0.05 0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.13 0.13
ShootParticlesPrimary cloud 0.05 -0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.2 0
ShootParticlesPrimary cloud 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 1 0 0
ShootParticlesPrimary flansmod.fmflame 1.75 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 1.25 0 0
ShootParticlesPrimary flansmod.fmflame 0.75 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.25 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0 -0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.1 0
ShootParticlesPrimary flansmod.fmflame 0.5 0.1 0
ShootParticlesPrimary flansmod.fmflame 0.05 0 0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0 -0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.2 0
ShootParticlesPrimary flansmod.fmflame 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 0.1 0 0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0 -0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.4 0
ShootParticlesPrimary flansmod.fmflame 0.1 0.4 0

ShootParticlesSecondary crit 0.5 0 0
BarrelPosition 46 29 1

CanRoll true

//----------------------------Smoke effects

//----------------------------Basic emission
AddEmitter smoke 1 [-58.5,15.5,22.5] [1,1,1] [0,0.5,0] -1 1 0 1 core
AddEmitter smoke 1 [-58.5,15.5,19.5] [1,1,1] [0,0.5,0] -1 1 0 1 core

//----------------------------Damage
AddEmitter smoke 2 [-34,26,-23.2] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [-34,26,23.2] [7,1,7] [0,0.5,0] -1 1 0 0.75 core


AddEmitter largesmoke 3 [-34,26,-23.2] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 3 [-34,26,23.2] [7,1,7] [0,1,0] -1 1 0 0.5 core

AddEmitter largesmoke 1 [-34,26,-23.2] [7,1,7] [0,1.5,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [-34,26,23.2] [7,1,7] [0,1.5,0] -1 1 0 0.25 core

AddEmitter flame 1 [-34,26,-23.2] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter flame 1 [-34,26,23.2] [5,1,5] [0,1,0] -1 1 0 0.25 core


//----------------------------Turret rotation stuff
DriverAimSpeed 0.65 0.55 0

DriverYawBeforePitch false

DriverTraverseSounds true

YawSound TurretTraverse1
YawSoundLength 21

PitchSound TurretTraverse2
PitchSoundLength 20


//----------------------------Exhaust Effects

//1st gear change
AddEmitter largesmoke 1 [-58.5,15.5,22.5] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core
AddEmitter largesmoke 1 [-58.5,15.5,19.5] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core

//1st gear
AddEmitter explode 1 [-58.5,15.5,22.5] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
AddEmitter explode 1 [-58.5,15.5,19.5] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core

//2nd gear change
AddEmitter largesmoke 1 [-58.5,15.5,22.5] [1,1,1] [0,3,0] 0.2 0.25 0 1 core
AddEmitter largesmoke 1 [-58.5,15.5,19.5] [1,1,1] [0,3,0] 0.2 0.25 0 1 core

//2nd gear
AddEmitter explode 1 [-58.5,15.5,22.5] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core
AddEmitter explode 1 [-58.5,15.5,19.5] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core


//3rd gear change
AddEmitter largesmoke 1 [-58.5,15.5,22.5] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-58.5,15.5,19.5] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

AddEmitter largesmoke 1 [-58.5,15.5,22.5] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-58.5,15.5,19.5] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

//3rd gear
AddEmitter explode 1 ] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-58.5,15.5,22.5] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

AddEmitter explode 1 [-58.5,15.5,19.5] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-58.5,15.5,19.5] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

//4th gear change
AddEmitter largesmoke 1 [-58.5,15.5,22.5 [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter flame 1 [-58.5,15.5,22.5 [1,1,1] [0,5,0] 0.7 0.73 0 1 core

AddEmitter largesmoke 1 [-58.5,15.5,19.5] [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter flame 1 [-58.5,15.5,19.5] [1,1,1] [0,5,0] 0.7 0.73 0 1 core

//----------------------------Tracks

TrackLinkLength 3

RightLinkPoint [54,15.5,-21.5] 
RightLinkPoint [57,12.5,-21.5] 
RightLinkPoint [57,5.5,-21.5] 
RightLinkPoint [54,3.5,-21.5] 
RightLinkPoint [48,-3.5,-21.5] 
RightLinkPoint [38,-9,-21.5] 
RightLinkPoint [-45,-9,-21.5] 
RightLinkPoint [-57,-4.5,-21.5] 
RightLinkPoint [-59.5,-1.5,-21.5] 
RightLinkPoint [-59.5,4.5,-21.5] 
RightLinkPoint [-56.5,8,-21.5] 
RightLinkPoint [-35.5,11,-21.5] 
RightLinkPoint [5.5,14,-21.5] 
RightLinkPoint [25.5,15.5,-21.5]

LeftLinkPoint [54,15.5,21.5] 
LeftLinkPoint [57,12.5,21.5] 
LeftLinkPoint [57,5.5,21.5] 
LeftLinkPoint [54,3.5,21.5] 
LeftLinkPoint [48,-3.5,21.5] 
LeftLinkPoint [38,-9,21.5] 
LeftLinkPoint [-45,-9,21.5] 
LeftLinkPoint [-57,-4.5,21.5] 
LeftLinkPoint [-59.5,-1.5,21.5] 
LeftLinkPoint [-59.5,4.5,21.5] 
LeftLinkPoint [-56.5,8,21.5] 
LeftLinkPoint [-35.5,11,21.5] 
LeftLinkPoint [5.5,14,21.5] 
LeftLinkPoint [25.5,15.5,21.5] 

BulletSpeed 6
BulletSpread 4
IsExplosionWhenDestroyed true

//advpaintjob Settings
//Format is "advpaintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"

advpaintjob Beige 44_PanzerIVF2_Beige 44_PanzerIVF2_Beige yellow 5
advpaintjob Winter 44_PanzerIVF2_Winter 44_PanzerIVF2_Winter silver 5

//Extras

FlipLinkFix false
FixTrackLink 4

SquashMobs True