//----------------------------Naming
Name Char B1 [47mm]
ShortName CharB1
SetPlayerInvisible true
//----------------------------Visuals
RotateWheels True
Icon 44_CharB1
Model NFS.CharB1bis
Texture Skin_Vehicle_CharB1bis

//----------------------------Third Person Camera Distance
CameraDistance 7.5

//----------------------------Throttle
MaxThrottle 0.6
MaxNegativeThrottle 0.3
ClutchBrake 0.02

//----------------------------Steering modifiers
TurnLeftSpeed 0.26
TurnRightSpeed 0.26

//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0

//----------------------------Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 -10 -18
WheelPosition 1 -32 -10 18
WheelPosition 2 32 -10 18
WheelPosition 3 32 -10 -18
WheelSpringStrength 0.5

//Bouncy bouncy
Bounciness 0.3

//If true, then all wheels will apply drive forces
//----------------------------Tank mode activate
Tank true
FourWheelDrive true

//----------------------------Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000

//----------------------------Inventory Slots
CargoSlots 20
ShellSlots 4
AllowAllAmmo false

//----------------------------Driver and passenger positions
Driver 0 30 0 -359 359 -12 9
RotatedDriverOffset -5 0 -3
Passengers 1
Passenger 1 32 3 -2 core 0 0 -12 28 44_75mmCannon PassengerGun1
RotatedPassengerOffset 1 -5 0 -4
GunOrigin 1 -40 -10 8.5

// X + 5 , -Y -20 
//----------------------------Ammo
AddAmmo 44_47APShell
AddAmmo 44_SmallHEShell
AllowAllAmmo False
//Secondary gun
AddGun 18 29.7 -1.5 turret 44_MAC31
ShootDelay 3
ShellDelay 45

VehicleGunReloadTick 40
ShootReloadSound Breach
//----------------------------Sounds
PlaceTimePrimary 80
StartSound TankIdle2
StartSoundLength 41
EngineSound Engine_MT_M4
EngineSoundLength 39
BackSoundLength 39
BackSound Engine_MT_M4
StartSoundRange 12
EngineSoundRange 50
BackSoundRange 25
PlaceSoundPrimary TankPlace
ReloadSoundSecondary 50CalReload
ReloadTimeSecondary 100

ShootSoundPrimary Shoot_75mmUS
ShootSoundSecondary 30CalShoot

//----------------------------Recipe
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 44_Medium_Tank_Turret 1 44_Vehicle_Seat
AddRecipeParts core 1 44_Medium_Tank_Chassis 1 44_Vehicle_Seat
AddRecipeParts leftTrack 1 44_Tank_Track
AddRecipeParts rightTrack 1 44_Tank_Track

AddRecipeParts frontalArmor 5 44_Reinforced_Plating
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 green

//Health and collision
SetupPart core 2000 -71 -3 -16 86 39 30
SetupPart rightsideArmor 1000 -59 -3 -25 101 24 3
SetupPart rightTrack 400 -74 -9 -22 118 27 5
SetupPart frontalArmor 1500 15 -3 -16 4 24 30
SetupPart leftTrack 400 -74 -9 15 118 27 5
SetupPart leftsideArmor 1000 -59 -3 20 101 24 3

BulletDetection 5

//Size Multiplier; scales up the model
ModelScale 1
Description French Heavy Tank__Uses : 47mm / 75mm AP Tank Shell_Small Cal. HE Tank Shell __Year Introduced : 1936
BulletDetection 5

//----------------------------Barrel

ShootParticlesPrimary largeexplode 0 0 0
ShootParticlesPrimary explode 1.5 0 0
ShootParticlesPrimary largesmoke 0.5 0 0.1
ShootParticlesPrimary largesmoke 0.5 0 -0.1
ShootParticlesPrimary largesmoke 0.5 0.06 0.06
ShootParticlesPrimary largesmoke 0.5 0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 0.06
ShootParticlesPrimary largesmoke 0.5 -0.06 -0.06
ShootParticlesPrimary largesmoke 0.5 -0.1 0
ShootParticlesPrimary largesmoke 0.5 0.1 0
ShootParticlesPrimary cloud 0.05 0 0.2
ShootParticlesPrimary cloud 0.05 0 -0.2
ShootParticlesPrimary cloud 0.05 0.13 0.13
ShootParticlesPrimary cloud 0.05 0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.13 0.13
ShootParticlesPrimary cloud 0.05 -0.13 -0.13
ShootParticlesPrimary cloud 0.05 -0.2 0
ShootParticlesPrimary cloud 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 1 0 0
ShootParticlesPrimary flansmod.fmflame 1.75 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 1.25 0 0
ShootParticlesPrimary flansmod.fmflame 0.75 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.25 0 0
ShootParticlesPrimary flansmod.fmflame 1.5 0 0
ShootParticlesPrimary flansmod.fmflame 0.5 0 0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0 -0.1
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.06 -0.06
ShootParticlesPrimary flansmod.fmflame 0.5 -0.1 0
ShootParticlesPrimary flansmod.fmflame 0.5 0.1 0
ShootParticlesPrimary flansmod.fmflame 0.05 0 0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0 -0.2
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.13 -0.13
ShootParticlesPrimary flansmod.fmflame 0.05 -0.2 0
ShootParticlesPrimary flansmod.fmflame 0.05 0.2 0
ShootParticlesPrimary flansmod.fmflame 0.1 0 0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0 -0.4
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.26 -0.26
ShootParticlesPrimary flansmod.fmflame 0.1 -0.4 0
ShootParticlesPrimary flansmod.fmflame 0.1 0.4 0

ShootParticlesSecondary crit 0.5 0 0
BarrelPosition 33.5 29.5 4

CanRoll true

//----------------------------Smoke effects

//----------------------------Basic emission
AddEmitter smoke 1 [-70.5,19,-18] [1,1,1] [0,0.5,0] -1 1 0 1 core
AddEmitter smoke 1 [-70.5,19,20] [1,1,1] [0,0.5,0] -1 1 0 1 core

//----------------------------Damage
AddEmitter smoke 2 [-34,26,-25.25] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [-34,26,25.25] [7,1,7] [0,0.5,0] -1 1 0 0.75 core
AddEmitter smoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.75 turret

AddEmitter largesmoke 3 [-34,26,-25.25] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 3 [-34,26,25.25] [7,1,7] [0,1,0] -1 1 0 0.5 core
AddEmitter largesmoke 2 [5,43,14] [3,1,3] [0,0.5,0] -1 1 0 0.5 turret

AddEmitter largesmoke 1 [-34,26,-25.25] [7,1,7] [0,1.5,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [-34,26,25.25] [7,1,7] [0,1.5,0] -1 1 0 0.25 core

AddEmitter flame 1 [-34,26,-25.25] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter flame 1 [-34,26,25.25] [5,1,5] [0,1,0] -1 1 0 0.25 core
AddEmitter largesmoke 1 [5,43,14] [3,1,3] [0,1,0] -1 1 0 0.5 turret

//----------------------------Turret rotation stuff
DriverAimSpeed 0.56 0.40 0

DriverYawBeforePitch false

DriverTraverseSounds true

YawSound TurretTraverse1
YawSoundLength 21

PitchSound TurretTraverse2
PitchSoundLength 20

//----------------------------Exhaust Effects
//1st gear change
AddEmitter largesmoke 1 [-70.5,19,-18] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core

//1st gear
AddEmitter explode 1 [-70.5,19,-18] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
//2nd gear change
AddEmitter largesmoke 1 [-70.5,19,-18] [1,1,1] [0,3,0] 0.2 0.25 0 1 core

//2nd gear
AddEmitter explode 1 [-70.5,19,-18] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core

//3rd gear change
AddEmitter largesmoke 1 [-70.5,19,-18] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-70.5,19,-18] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

//3rd gear
AddEmitter explode 1 [-70.5,19,-18] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-70.5,19,-18] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

//4th gear change
AddEmitter largesmoke 1 [-70.5,19,-18] [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter flame 1 [-70.5,19,-18] [1,1,1] [0,5,0] 0.7 0.73 0 1 core



//1st gear change
AddEmitter largesmoke 1 [-70.5,19,20] [1,1,1] [0,1.5,0] 0.02 0.07 0 1 core

//1st gear
AddEmitter explode 1 [-70.5,19,20] [1,1,1] [0,0.2,0] 0.05 0.2 0 1 core
//2nd gear change
AddEmitter largesmoke 1 [-70.5,19,20] [1,1,1] [0,3,0] 0.2 0.25 0 1 core

//2nd gear
AddEmitter explode 1 [-70.5,19,20] [1,1,1] [0,0.7,0] 0.2 0.5 0 1 core

//3rd gear change
AddEmitter largesmoke 1 [-70.5,19,20] [1,1,1] [0,4,0] 0.5 0.52 0 1 core
AddEmitter flame 1 [-70.5,19,20] [1,1,1] [0,2,0] 0.5 0.51 0 1 core

//3rd gear
AddEmitter explode 1 [-70.5,19,20] [1,1,1] [0,0.7,0] 0.5 2 0 1 core
AddEmitter largesmoke 3 [-70.5,19,20] [1,1,1] [0,0.5,0] 0.8 2 0 1 core

//4th gear change
AddEmitter largesmoke 1 [-70.5,19,20] [1,1,1] [0,5,0] 0.7 0.75 0 1 core
AddEmitter flame 1 [-70.5,19,20] [1,1,1] [0,5,0] 0.7 0.73 0 1 core





//----------------------------Tracks

TrackLinkLength 4

RightLinkPoint [41,14,-17.5] 
RightLinkPoint [44.5,10.5,-17.5] 
RightLinkPoint [44.5,4.5,-17.5] 
RightLinkPoint [41,1,-17.5] 
RightLinkPoint [34,-4,-17.5] 
RightLinkPoint [28,-7,-17.5] 
RightLinkPoint [22,-9,-17.5] 
RightLinkPoint [15,-9.5,-17.5] 
RightLinkPoint [-53,-9.5,-17.5] 
RightLinkPoint [-59,-8.5,-17.5] 
RightLinkPoint [-69.5,-0.5,-17.5] 
RightLinkPoint [-74,4,-17.5] 
RightLinkPoint [-74,10,-17.5] 
RightLinkPoint [-70,14,-17.5] 
RightLinkPoint [-51,19.5,-17.5] 
RightLinkPoint [3,19.5,-17.5] 
RightLinkPoint [18,18,-17.5] 
RightLinkPoint [31,15.5,-17.5] 

LeftLinkPoint [41,14,19.5] 
LeftLinkPoint [44.5,10.5,19.5] 
LeftLinkPoint [44.5,4.5,19.5] 
LeftLinkPoint [41,1,19.5] 
LeftLinkPoint [34,-4,19.5] 
LeftLinkPoint [28,-7,19.5] 
LeftLinkPoint [22,-9,19.5] 
LeftLinkPoint [15,-9.5,19.5] 
LeftLinkPoint [-53,-9.5,19.5] 
LeftLinkPoint [-59,-8.5,19.5] 
LeftLinkPoint [-69.5,-0.5,19.5] 
LeftLinkPoint [-74,4,19.5] 
LeftLinkPoint [-74,10,19.5] 
LeftLinkPoint [-70,14,19.5] 
LeftLinkPoint [-51,19.5,19.5] 
LeftLinkPoint [3,19.5,19.5] 
LeftLinkPoint [18,18,19.5] 
LeftLinkPoint [31,15.5,19.5] 

BulletSpeed 7
BulletSpread 3
IsExplosionWhenDestroyed true

//advpaintjob Settings
//Format is "advpaintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"

advpaintjob Desert 44_M4Sherman_Desert 44_M4Sherman_Desert yellow 5
advpaintjob Winter 44_M4Sherman_Winter 44_M4Sherman_Winter white 5


//Extras

FlipLinkFix false
FixTrackLink 4

SquashMobs True



