DisplayName = Eurofighter (Target Dron) (Closed turn)
MaxHp = 500
EnableNightVision = true
EnableEntityRadar = true
EnableEjectionSeat = true
Speed = 0.76
Sound = eft_snd
SoundVolume = 15
FlareType = 5
FlareOption =  2.08,  1.70, -13.5
ParticlesScale = 0.7
EnableSeaSurfaceParticle = true
MaxFuel         = 850
FuelConsumption = 0.58
ThirdPersonDist = 18
MotionFactor = 0.96
ThrottleUpDown = 2

UAV = true
TargetDrone = true
AutoPilotRot = -1.60

PivotTurnThrottle = 0.09

;Gravity = 0.007
Gravity = -0.04

MobilityRoll = 2.0

EnableBack = false
CanRotOnGround  = true

EnableGunnerMode = true
CameraPosition = 0.0, 0.6492, -1.3793

; M = Military(軍用機).  F = Fighter(戦闘機)
Category = M.F

HUD = plane, plane_gnr

AddSeat =  0.0, 2.4192, 4.4625

AddPartRotor =   0.6069, 0.0657, -8.3895,  0,0,-1
AddBlade = 1, 0, 0.6069, 0.0657, -8.3895,  0,0,-1
_______________________

BoundingBox = 0.227, 0.097, -0.015,  2.382, 2.338
BoundingBox = 0.206, 0.145, 2.39,  2.381, 2.227
BoundingBox = 0.474, 0.456, 4.469,  1.775, 1.775
BoundingBox = 0.442, 0.412, 6.091,  1.476, 1.475
BoundingBox = 0.218, 0.067, -2.371,  2.382, 2.44
BoundingBox = -0.905, 1.821, -5.492,  1.339, 1.056
BoundingBox = -1.477, 2.907, -5.492,  1.339, 1.055
BoundingBox = -0.905, 1.821, -4.129,  1.339, 1.056
BoundingBox = -1.477, 2.907, -4.129,  1.339, 1.055
BoundingBox = -0.905, 1.821, -2.745,  1.339, 1.056
BoundingBox = -1.477, 2.907, -2.745,  1.339, 1.055
BoundingBox = -0.905, 1.821, -1.37,  1.339, 1.056
BoundingBox = -1.477, 2.907, -1.37,  1.339, 1.055
BoundingBox = -0.905, 1.821, 0.045,  1.339, 1.056
BoundingBox = 1.284, -1.631, -5.492,  1.339, 1.056
BoundingBox = 1.856, -2.718, -5.492,  1.339, 1.056
BoundingBox = 1.284, -1.631, -4.129,  1.339, 1.056
BoundingBox = 1.856, -2.718, -4.129,  1.339, 1.056
BoundingBox = 1.284, -1.631, -2.745,  1.339, 1.056
BoundingBox = 1.856, -2.718, -2.745,  1.339, 1.056
BoundingBox = 1.284, -1.631, -1.37,  1.339, 1.056
BoundingBox = 1.856, -2.718, -1.37,  1.339, 1.056
BoundingBox = 1.284, -1.631, 0.045,  1.339, 1.056

BoundingBox = 0.195, 0.701, 7.342,  1.03, 1.030,	0.5
BoundingBox = 0.195, 0.633, 8.201,  0.688, 0.687,	0.5
BoundingBox = 1.846, 1.036, -5.68,  0.635, 0.653,	0.8
BoundingBox = 1.846, 1.036, -6.33,  0.635, 0.653,	0.8
BoundingBox = 1.846, 1.036, -6.981,  0.635, 0.653,	0.8
BoundingBox = 1.846, 1.036, -7.63,  0.635, 0.653,	0.8
BoundingBox = 1.846, 1.036, -8.28,  0.635, 0.653,	0.8
BoundingBox = 2.486, 1.441, -6.33,  0.635, 0.652,	0.8
BoundingBox = 2.486, 1.441, -6.981,  0.635, 0.652,	0.8
BoundingBox = 2.486, 1.441, -7.63,  0.635, 0.652,	0.8
BoundingBox = 2.486, 1.441, -8.28,  0.635, 0.652,	0.8
BoundingBox = 3.124, 1.778, -7.543,  0.635, 0.652,	0.8
BoundingBox = 3.124, 1.778, -8.192,  0.635, 0.652,	0.8
BoundingBox = 3.124, 1.778, -8.842,  0.635, 0.652,	0.8
BoundingBox = -2.076, 4.014, -5.492,  1.339, 1.055,	0.8
BoundingBox = -2.076, 4.014, -4.129,  1.339, 1.055,	0.8
BoundingBox = -2.076, 4.014, -2.745,  1.339, 1.055,	0.8
BoundingBox = -2.516, 5.102, -5.492,  1.339, 1.056,	0.8
BoundingBox = -2.516, 5.102, -4.129,  1.339, 1.056,	0.8
BoundingBox = 2.455, -3.824, -5.492,  1.34, 1.056,	0.8
BoundingBox = 2.455, -3.824, -4.129,  1.34, 1.056,	0.8
BoundingBox = 2.455, -3.824, -2.745,  1.34, 1.056,	0.8
BoundingBox = 2.895, -4.913, -5.492,  1.339, 1.056,	0.8
BoundingBox = 2.895, -4.913, -4.129,  1.339, 1.056,	0.8

BoundingBox = 0.143, 0.044, -4.75,  2.382, 2.420,	1.2
BoundingBox = 0.344, 0.232, -6.886,  1.884, 2.215,	1.2
_______________________

AddPartCanopy = 0.0, 3.5889, 1.9397,   -1,0,0, 30
AddPartSlideCanopy = 0.00,  0.21567, 0.12415
AddPartCanopy = 0.0, 3.5889, 1.9397,   -1,0,0, 0
AddPartCanopy = 0.0, 3.5889, 1.9397,   -1,0,0, 0
AddPartCanopy = 0.0, 3.5889, 1.9397,   -1,0,0, 30
AddPartCanopy = 0.0, 3.5889, 1.9397,   -1,0,0, 0

AddPartThrottle =   0.0000, 0.0665, 0.0000,  0.00, 0.0, 0,   0,   0,0,0.2168
AddPartThrottle =   0.0451, 1.1612, 3.0445,  5649, 693, 5, -25
AddPartThrottle =  -0.0451, 1.1612, 3.0445, -5649, 693, 5,  25
AddPartThrottle =   0.0000, 0.0665, 0.0000,  0.00, 0.0, 0,   0,   0,0,-0.0012

AddPartThrottle =   0.0000, 0.0665, 0.0000,  0,    0,   0,   0,   0,0, 0
AddPartThrottle =   0.0000, 0.0665, 0.0000,  0,    0,   0,   0,   0,0,-0.225
AddPartThrottle =   0.0000, 0.0665, 0.0000,  0,    0,   0,   0,   0,0,-0.060
AddPartThrottle =   0.0000, 0.0665, 0.0000,  0,    0,   0,   0,   0,0,-2.075

AddPartSteeringWheel =  0.0, 2.7928, 4.8634,     0.00,  0.00,  -1.00,   12
AddPartSteeringWheel =  3.9199, 1.8879, -5.3337,   208.47,  9.17, -14.21,   30
AddPartSteeringWheel =  4.5612, 1.8278, -5.3658,    17.13,   0.0,  -1.18,   30
AddPartSteeringWheel = -3.9199, 1.8879, -5.3337,  -208.47,  9.17, -14.21,   30
AddPartSteeringWheel = -4.5612, 1.8278, -5.3658,   -17.13,   0.0,  -1.18,   30
_______________________

AddPartLG =  0.0, 1.2089, 2.6894,     1, 0, 0,    111
AddPartLG =  0.0, -1.4329, -0.357,     1, 0, 0,   -13

AddPartLG =  2.3324, 1.7563, -2.023,     0, 0, 1,   -85
AddPartSlideRotLG =  1.666, -3.9795, 0.0,    -4.76, -4.6935, -2.38,    0,0,1,  37
AddPartSlideRotLG =  0.238, 0.7805, 0.0,        1.428, 2.3275, 4.76,    0,0,1, -124

AddPartLG = -2.3324, 1.7563, -2.023,     0, 0, 1,    85
AddPartSlideRotLG = -1.666, -3.9795, 0.0,     4.76, -4.6935, -2.38,    0,0,1, -37
AddPartSlideRotLG = -0.238, 0.7805, 0.0,       -1.428, 2.3275, 4.76,    0,0,1,  124

AddPartLG =  0.2428, 1.1275, 2.7777,   0, 0.77, -78.70   , 110
AddPartLG =  2.3758, 1.7139, -1.9077,   0,-1.01, -40.49   , 100
AddPartLG =  0.3007, 1.1995, -1.6075,   0,-1.49,  71.37   , 80
AddPartLG = -2.3758, 1.7139, -1.9077,   0, 1.01,  40.49   , 100
AddPartLG = -0.3007, 1.1995, -1.6075,   0, 1.49, -71.37   , 80

AddPartLG =  0.4547, 2.8703, 5.0437,  6.5088, 0.01, -0.1147  , 60
AddPartSlideRotLG = 0.0, 0.0665, -0.0012, 0.4547, 2.8703, 5.0437,  6.5088, 0.01, -0.1147  , 60
_______________________

AddPartWeapon =	   m230, true,  false, false,   0.0, 0.6492, -1.3793
AddPartWeaponChild  =		false, true,    0.0, 0.6492, -1.3793

AddPartWeaponMissile = meteor,   	false, false, false,   1.2852, 1.0899, 2.6457
AddPartWeaponMissile = meteor,   	false, false, false,  -1.2852, 1.0899, 2.6457
AddPartWeaponMissile = meteor,   	false, false, false,   1.3685, 1.3041, -2.7108
AddPartWeaponMissile = meteor,   	false, false, false,  -1.3685, 1.3041, -2.7108
AddPartWeaponMissile = gbu-10,   	false, false, false,   2.1658, 1.2089, 3.8338
AddPartWeaponMissile = gbu-10,   	false, false, false,  -2.1658, 1.2089, 3.8338
AddPartWeaponMissile = spear_at, 	false, false, false,   4.3316, 1.1851, 1.0423
AddPartWeaponMissile = spear_at, 	false, false, false,  -4.3316, 1.1851, 1.0423
AddPartWeaponMissile = spear_at, 	false, false, false,   4.3316, 1.1851, 1.1637
AddPartWeaponMissile = spear_at, 	false, false, false,  -4.3316, 1.1851, 1.1637
AddPartWeaponMissile = spear_tv, 	false, false, false,   4.5815, 1.1851, 1.0423
AddPartWeaponMissile = spear_tv, 	false, false, false,  -4.5815, 1.1851, 1.0423
AddPartWeaponMissile = spear_tv, 	false, false, false,   4.5815, 1.1851, 1.1637
AddPartWeaponMissile = spear_tv, 	false, false, false,  -4.5815, 1.1851, 1.1637
AddPartWeaponMissile = aim120  , 	false, false, false,   5.4145, 1.4707, -0.3507
AddPartWeaponMissile = aim120  , 	false, false, false,  -5.4145, 1.4707, -0.3507
AddPartWeaponMissile = stormshadow_5m,	false, false, false,   3.3796, 1.2208, 2.1658
AddPartWeaponMissile = stormshadow_2m,	false, false, false,  -3.3796, 1.2208, 2.1658

AddWeapon = system_on,  	 0.0000, 0.0665, 0.0000,  0.0,  0.0
AddWeapon = bk27_1,     	-1.1543, 1.8991, 2.7727,  0.0,  0.0
AddWeapon = meteor,     	 1.2852, 1.0899, 3.1455,  0.0,  0.0
AddWeapon = meteor,     	-1.2852, 1.0899, 3.1455,  0.0,  0.0
AddWeapon = meteor,     	 1.3685, 1.3041,-3.2106,  0.0,  0.0
AddWeapon = meteor,     	-1.3685, 1.3041,-3.2106,  0.0,  0.0
AddWeapon = gbu-10,     	 2.1658, 1.2089, 4.3336,  0.0,  0.0
AddWeapon = gbu-10,     	-2.1658, 1.2089, 4.3336,  0.0,  0.0
AddWeapon = spear_at,   	 4.3316, 0.7091, 1.5421,  0.0,  0.0
AddWeapon = spear_at,   	-4.3316, 0.7091, 1.5421,  0.0,  0.0
AddWeapon = spear_at,   	 4.3316, 0.7091, 1.6635,  0.0,  0.0
AddWeapon = spear_at,   	-4.3316, 0.7091, 1.6635,  0.0,  0.0
AddWeapon = spear_tv,   	 4.5815, 0.7091, 1.5421,  0.0,  0.0
AddWeapon = spear_tv,   	-4.5815, 0.7091, 1.5421,  0.0,  0.0
AddWeapon = spear_tv,   	 4.5815, 0.7091, 1.6635,  0.0,  0.0
AddWeapon = spear_tv,  		-4.5815, 0.7091, 1.6635,  0.0,  0.0
AddWeapon = aim120  ,   	 5.4145, 1.4707,-0.8505,  0.0,  0.0
AddWeapon = aim120  ,   	 5.4145, 1.4707,-0.8505,  0.0,  0.0
AddWeapon = stormshadow_5m,	 3.3796, 1.2208, 2.1658,  0.0,  0.0
AddWeapon = stormshadow_2m,	-3.3796, 1.2208, 2.1658,  0.0,  0.0

AddWeapon = targeting_pod_ph50s,    0.0, 0.6496,-1.3804,  0.0, 0.0
AddWeapon = targeting_pod_mob1,     0.0, 0.6496,-1.3804,  0.0, 0.0
AddWeapon = targeting_pod_block,    0.0, 0.6496,-1.3804,  0.0, 0.0

	,Pantallas secundarias y superior
AddPartWeaponBay = system_on / bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,   	0.0, 3.101, 4.2245, -1,0,0,  180
AddPartWeaponBay = system_on / bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,   	0.0, 0.0665, 3.57,  -1,0,0,  0.01
	;Pantallas principales (normales)
AddPartWeaponBay = system_on ,																   					0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,		   	0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = system_on/ spear_tv / stormshadow_5m / stormshadow_2m / targeting_pod_block,												   	0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = bk27_1 / meteor / gbu-10 / spear_at / aim120 / targeting_pod_ph50s / targeting_pod_mob1 ,						   					0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = system_on / bk27_1 ,															   					0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = meteor / targeting_pod_ph50s / aim120 ,												   					0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = targeting_pod_mob1 / gbu-10 / spear_at / spear_tv / stormshadow_5m / stormshadow_2m / targeting_pod_block,								   	0.0, 0.0665, 3.57,  -1,0,0,  0.005
	;Nombres
AddPartWeaponBay = system_on,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = bk27_1,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = meteor,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = gbu-10,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = spear_at,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = spear_tv,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = aim120,		0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = targeting_pod_ph50s,	0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = targeting_pod_mob1,	0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = targeting_pod_block,	0.0, 0.0665, 3.57,  -1,0,0,  0.02

AddPartWeaponBay = stormshadow_5m,	0.0, 0.0665, 3.57,  -1,0,0,  0.02
AddPartWeaponBay = stormshadow_2m,	0.0, 0.0665, 3.57,  -1,0,0,  0.02
	;Pantallas principales (iluminados)
AddPartWeaponBay = system_on ,																   					0.0, 0.0665, 3.57,  -1,0,0,  0.01
AddPartWeaponBay = bk27_1 / meteor / gbu-10 / spear_at / spear_tv / stormshadow_5m / stormshadow_2m / aim120 / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,			0.0, 0.0665, 3.57,  -1,0,0,  0.01
AddPartWeaponBay = system_on / spear_tv / stormshadow_5m / stormshadow_2m / targeting_pod_block,												0.0, 0.0665, 3.57,  -1,0,0,  0.01
AddPartWeaponBay = bk27_1 / meteor / gbu-10 / spear_at / aim120 / targeting_pod_ph50s / targeting_pod_mob1 ,						   					0.0, 0.0665, 3.57,  -1,0,0,  0.01
AddPartWeaponBay = system_on / bk27_1,															   					0.0, 0.0665, 3.57,  -1,0,0,  0.01
AddPartWeaponBay = meteor / targeting_pod_ph50s / aim120 ,												   					0.0, 0.0665, 3.57,  -1,0,0,  0.01
AddPartWeaponBay = targeting_pod_mob1 / gbu-10 / spear_at / spear_tv / stormshadow_5m / stormshadow_2m / targeting_pod_block,									0.0, 0.0665, 3.57,  -1,0,0,  0.01
	;Iluminación lateral
AddPartWeaponBay = system_on / bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,   	0.0, 2.4465, 0.0,   -1,0,0,  0.01
AddPartWeaponBay = system_on / bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,   	0.0, 0.0665, 3.57,  -1,0,0,  0.005
AddPartWeaponBay = system_on / bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,   	0.0, 0.0665, 3.57,   0,0,1,  0.05
AddPartWeaponBay = system_on / bk27_1 / meteor / gbu-10 / spear_at / spear_tv / aim120 / stormshadow_5m / stormshadow_2m / targeting_pod_ph50s / targeting_pod_mob1 / targeting_pod_block,   	0.0, 0.0665, 3.57,   0,0,1, -0.05

EntityWidth  = 1
EntityHeight = 1

AddRecipe = " Y ",  "XRX",  "XDX",  X, iron_block, Y, glass, D, diamond_block, R,redstone_block

