DisplayName = Poo
Type = Bomb
Power = 1000
Acceleration = 0.1
Explosion = 15
ExplosionBlock = 1
Flaming = false
Sight =  MoveSight
Delay = 10
ReloadTime = 10
Sound = bomb_snd
ModelBullet = poo_bomb
DisplayMortarDistance = true
DamageFactor = player, 10
DamageFactor = heli, 10
DamageFactor = tank, 2
DamageFactor =vehicle , 4

Round = 1
MaxAmmo = 150
SuppliedNum = 1

Item = 4, iron_ingot
Item = 4, gunpowder